08 Nov
|
EA SPORTS
|
Winnipeg
08 Nov
EA SPORTS
Winnipeg
Character and costume concept art builds EA SPORTS FC’s visual target through anatomy, clothing, posing, and detailed material rendering. Collaboration shapes production outcomes.This Concept Artist develops realistic and stylized characters, costumes, and clothing assets across the game’s visual development process. You will create rough sketches, refined line art, rendered illustrations, Directional Packages, accessory details, and material call-outs.
Your work helps Art Directors, Character Artists, and 3D artists translate visual ideas into in-game assets.Key Responsibilities:
Interpret creative briefs through original character and costume designsCreate turnarounds, accessory shots,
and material call-outsRender garments with accurate structural and surface detailsPose figures dynamically for action and dramatic scenesSupport Character Art through production cycles and assignmentsRequirements:
Experience designing game characters across development phasesStrong realistic anatomy and human body fundamentalsAbility to render fabrics, materials, lighting, weight, and surfacesVersatility designing realistic and stylized characters and costumesFamiliarity with Blender, Maya, Substance Designer, or MarmosetBring character design, costume knowledge, anatomy, and rendering precision to the EA SPORTS FC art team.
📌 Game Character And Costume Concept Artist (Winnipeg)
🏢 EA SPORTS
📍 Winnipeg