Ubisoft — Technical Animation Director, Unannounced Project — Montréal, Québec, Canada

Ubisoft — Technical Animation Director, Unannounced Project — Montréal, Québec, Canada

08 Nov
|
Ubisoft
|
Canada

08 Nov

Ubisoft

Canada

Build scalable animation systems for an unannounced Unreal Engine multiplayer project.

Location: Montréal, Québec, Canada - In office. Permanent, full-time; office-based. Role ID: REF31686K.

What you will do

- Design animation pipelines and improve MotionBuilder tooling in Python.
- Support procedural animation, full-body IK and character customisation.
- Align animation, rigging, tools and engineering teams through documentation and mentoring.

What the studio is looking for

- Technical animation, animation-systems or games-programming experience.
- Unreal Engine and 3D tools such as MotionBuilder, Maya or 3ds Max.
- Team guidance, live multiplayer experience and scripting skills.

📌 Ubisoft — Technical Animation Director, Unannounced Project — Montréal, Québec, Canada
🏢 Ubisoft
📍 Canada

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