Define the finished appearance of animated characters and props.
Location: Montréal, Québec, Canada. Contract and work arrangement: Full-time according to employer recruitment data; contract duration and working pattern are not specified. The role collaborates across international studios. Role ID: MKA1027Z.
What you will do
- Create textures, materials, UVs and asset shading networks.
- Translate concepts and references into surfaces consistent with the project’s visual style.
What the studio is looking for
- Film, animation-series or VFX surfacing experience.
- Maya, Katana, Substance Painter or Mari, Arnold and a robust understanding of light and colour.
📌 Mikros Animation — Character Surfacing Artist — Montréal, Québec, Canada
🏢 Mikros Animation
📍 Canada
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