Senior Facial Animator Motion Capture (Winnipeg)

Senior Facial Animator Motion Capture (Winnipeg)

08 Nov
|
Electronic Arts (EA)
|
Winnipeg

08 Nov

Electronic Arts (EA)

Winnipeg

Motion-capture facial animation at EA Create calls for Maya expertise, FACS facial rigs, and realistic character performance. Work on-site, with a hybrid option available.

As an experienced animator, you will partner with EA Sports and Battlefield while supporting work connected to BioWare, Respawn, and Maxis. You will report to an Animation Director and help establish quality across production. The role combines facial performance, body mechanics, character acting, and outsourcing supervision.

Key Responsibilities

Review outsourcing work and provide concise animation notes

Set quality benchmarks for motion-capture retargets

Create realistic or stylized character performances

Collaborate with directors, leads, production, and technical teams

Mentor junior animators through constructive guidance

Requirements

Minimum seven years of skilled animation experience

Expert proficiency in Maya and MotionBuilder

Expert proficiency with FACS-based facial rigs

Experience with motion-capture retargeting and shot creation

Advanced understanding of facial animation and body mechanics

Apply facial performance, motion-capture workflows, and artistic judgment to create believable characters for EA productions.

📌 Senior Facial Animator Motion Capture (Winnipeg)
🏢 Electronic Arts (EA)
📍 Winnipeg

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