Motion capture facial animation at EA Create demands Maya expertise and believable performances for characters across EA Sports and Battlefield.This experienced animator reports to an Animation Director within EA Create’s Animation team. You will create production animation from motion-capture data while applying facial performance, body mechanics, and character acting knowledge. The work supports creative, technical, narrative, and gameplay objectives.Key Responsibilities:
Create high-quality animation using motion-capture dataReview outsourcing work and provide concise animation notesSet quality benchmarks for motion-capture retargetsAnimate convincing weight, mood, personality, and emotionComplete revisions within assigned production timelinesRequirements:
Minimum seven years’ qualified animation experienceExpert proficiency in Maya and MotionBuilderExpert proficiency in FACS-based facial rigsExperience with motion-capture retargeting and shot creationAbility to work onsite, with hybrid option availableApply facial animation, motion-capture workflows, and artistic judgment to create memorable game performances at EA Create.