Ubisoft in Montréal, Québec, is seeking a hands-on Technical Animator to design animation pipelines and improve MotionBuilder tooling with Python.
You will support procedural animation, full-body IK and character customization while aligning animation, rigging, tools and engineering teams through clear documentation and mentoring. This office-based role is on-site in Montréal. This is a permanent, full time position.
📌 Technical Animation Director — Unreal Engine, Montréal (Montreal)
🏢 Ubisoft
📍 Montreal
Reply to this offer
Impress this employer describing Your skills and abilities, fill out the form below and leave Your personal touch in the presentation letter.