Senior Rigging And Procedural Animator (Winnipeg)

Senior Rigging And Procedural Animator (Winnipeg)

08 Nov
|
Ubisoft Montréal
|
Winnipeg

08 Nov

Ubisoft Montréal

Winnipeg

Rigging, procedural systems, and technical validation anchor this Senior Technical Animator role with Ubisoft Montreal.

Support

March of Giants animation production.You will develop and maintain animation rigs and procedural systems while supporting productive, reliable production. The position covers technical validation, game-engine integration, and animation and physics testing. Knowledge of anatomy, body mechanics, motion capture, facial animation, and lip sync supports the work.Key Responsibilities:

Collaborate with animators and riggers on procedural systemsPerform technical validation of animation assetsSupport animation integration into the game engineMaintain systems for motion capture and lip syncDocument technical processes for the animation teamRequirements:

Understanding of animation principles, anatomy, and body mechanicsExperience with rigging and inverse kinematicsExperience with state machines and Unreal Engine BlueprintsAbility to adapt tools with scripting languagesStrong communication and adaptable problem-solving skillsUse rigging, procedural animation, validation, and scripting skills to strengthen Ubisoft Montreal’s game production systems.

📌 Senior Rigging And Procedural Animator (Winnipeg)
🏢 Ubisoft Montréal
📍 Winnipeg

Reply to this offer

Impress this employer describing Your skills and abilities, fill out the form below and leave Your personal touch in the presentation letter.

Subscribe to this job alert:

Get the latest job offers by email for: senior rigging and procedural animator (winnipeg) / winnipeg

Subscribe to this job alert:

Get the latest job offers by email for: senior rigging and procedural animator (winnipeg) / winnipeg