Shape mobile-first UX and UI for Brookhaven, Roblox’s most-visited game, reaching millions of players daily. Work remotely on a six-month contract.As Brookhaven’s first dedicated UX/UI designer, you will own player experience design from first session through long-term play. You will simplify complex menus, improve player flows, and establish foundations with product, game design, art, and engineering teams. The contract may extend or transition full-time.Key Responsibilities:
Own Brookhaven’s UX and UI from first session onwardAudit interfaces and map core player journeysPrioritize problems using data, feedback, research, and playtestingCreate wireframes, prototypes, high-fidelity screens, and reusable componentsMeasure launches and document consistent UX/UI standardsRequirements:
Three-plus years designing shipped games or consumer mobile appsMobile-first experience with strong information architecture skillsPortfolio showing research, flows, wireframes, and polished UIExperience with Roblox Studio, Figma, and prototyping beyond FigmaAvailability for team-oriented hours aligned to EST and PSTBring player research, information architecture, and visual design expertise to Brookhaven’s evolving Roblox experience.