08 Nov
|
Impleo
|
Montreal
Shape For Honor's multiplayer combat through balancing and systemic design at Ubisoft Montréal. Analyze gameplay systems and refine hero performance for engaging player experiences.
As a Senior Game Designer focused on Combat, you will evolve For Honor's multiplayer experience through feature development and combat balancing. You will analyze player behaviors, combat data, and interconnected systems while supporting the long-term combat meta. The work connects creative direction with player needs.
Key Responsibilities:
- Guide combat balancing initiatives with the design team
- Analyze multiplayer systems, player behaviors, and combat data
- Refine hero abilities, move sets, and gameplay properties
- Prototype, implement, and iterate on combat features
- Mentor teammates through feedback and knowledge sharing
Requirements:
- Experience designing and balancing combat systems
- Understanding of competitive games and progression systems
- Experience prototyping, tuning, and iterating gameplay features
- Strong analytical and problem-solving skills
- Transparent communication and documentation skills
Bring combat balancing, multiplayer analysis, and systemic design expertise to For Honor at Ubisoft Montréal.
📌 Senior Combat Game Designer (Montreal)
🏢 Impleo
📍 Montreal