08 Nov
|
Electronic Arts
|
Montreal
08 Nov
Electronic Arts
Montreal
Lead advanced real-time rendering and neural rendering at Electronic Arts in a hybrid role based in Montreal, Vancouver, or Redwood City.
As Principal Technical Director, you will lead rendering engineers and researchers within EA’s Research & Engineering team. You will shape rendering direction, guide applied research, and connect machine learning with graphics. The work spans game production, visual quality, and future interactive entertainment experiences.
Key Responsibilities:
- Lead eight to ten rendering engineers and researchers
- Define rendering direction with senior technical leaders
- Implement solutions to complex rendering challenges
- Guide applied research for games and development pipelines
- Deliver novel rendering technology with Development leadership
Requirements:
- Twenty-plus years programming PC or console games
- Shipped AAA games or experience with major game engines
- Expertise in C++ and advanced real-time rendering
- Leadership experience, preferably managing a rendering team
- Knowledge of machine learning, neural rendering, and agentic programming
Shape EA’s rendering future through technical leadership, real-time graphics expertise, neural rendering, and applied research direction.
📌 Principal Rendering Technical Director (Montreal)
🏢 Electronic Arts
📍 Montreal