Principal Rendering Technical Director (Montreal)

Principal Rendering Technical Director (Montreal)

08 Nov
|
Electronic Arts
|
Montreal

08 Nov

Electronic Arts

Montreal

Lead advanced real-time rendering and neural rendering at Electronic Arts in a hybrid role based in Montreal, Vancouver, or Redwood City.

As Principal Technical Director, you will lead rendering engineers and researchers within EA’s Research & Engineering team. You will shape rendering direction, guide applied research, and connect machine learning with graphics. The work spans game production, visual quality, and future interactive entertainment experiences.

Key Responsibilities:

- Lead eight to ten rendering engineers and researchers
- Define rendering direction with senior technical leaders
- Implement solutions to complex rendering challenges
- Guide applied research for games and development pipelines
- Deliver novel rendering technology with Development leadership

Requirements:

- Twenty-plus years programming PC or console games
- Shipped AAA games or experience with major game engines
- Expertise in C++ and advanced real-time rendering
- Leadership experience, preferably managing a rendering team
- Knowledge of machine learning, neural rendering, and agentic programming

Shape EA’s rendering future through technical leadership, real-time graphics expertise, neural rendering, and applied research direction.

📌 Principal Rendering Technical Director (Montreal)
🏢 Electronic Arts
📍 Montreal

Reply to this offer

Impress this employer describing Your skills and abilities, fill out the form below and leave Your personal touch in the presentation letter.

Subscribe to this job alert:

Get the latest job offers by email for: principal rendering technical director (montreal) / montreal

Subscribe to this job alert:

Get the latest job offers by email for: principal rendering technical director (montreal) / montreal