Ubisoft — Technical Animation Director, Unannounced Project — Montréal, Québec, Canada (Winnipeg)

Ubisoft — Technical Animation Director, Unannounced Project — Montréal, Québec, Canada (Winnipeg)

08 Nov
|
Ubisoft
|
Winnipeg

08 Nov

Ubisoft

Winnipeg

Build scalable animation systems for an unannounced Unreal Engine multiplayer project. Location:

Montréal, Québec, Canada - In office. Permanent, full-time; office-based.

Role ID

REF31686K. What you will do

Design animation pipelines and improve MotionBuilder tooling in Python. Support procedural animation, full-body IK and character customisation. Align animation, rigging, tools and engineering teams through documentation and mentoring. What the studio is looking for

Technical animation, animation-systems or games-programming experience. Unreal Engine and 3D tools such as MotionBuilder, Maya or 3ds Max. Team guidance, live multiplayer experience and scripting skills.

📌 Ubisoft — Technical Animation Director, Unannounced Project — Montréal, Québec, Canada (Winnipeg)
🏢 Ubisoft
📍 Winnipeg

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