Lead procedural world-building systems development within Anvil Pipeline.Location:
Montréal, Québec, Canada — On-site.
Contract
Permanent, full time;
office-based.
Role ID
REF31785L.What you will do
Plan milestones and sprints, allocate work and resolve delivery risks.Develop team members and coordinate with technical and production leadership.What the studio is looking for
AAA development-cycle experience, leadership and prioritisation skills.C++ and real-time engine knowledge;
procedural tools such as Houdini or UE PCG are advantageous.Source and dates
Official source: publication date: October 30, 2026 — release date of the current posting;
the original opening date is not provided.Availability and details verified: November 3, 2026.No separate employer application deadline is displayed. Any AnimaWorker expiry is separate from the employer’s dates.
📌 Ubisoft — Procedural Systems Programming Team Lead, Anvil — Montréal, Québec, Canada (Winnipeg)
🏢 Ubisoft
📍 Winnipeg
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