08 Nov
|
Aquent
|
Winnipeg
Unreal Engine gameplay design meets creative systems thinking in this role shaping missions, modes, and combat encounters for interactive entertainment. Influence player experiences through technical implementation and iteration.As a Gameplay Designer, you will develop engaging missions, game modes, and gameplay systems from concept through final polish. You will use Unreal Engine, scripting, and level editors while integrating mechanics, constraints, and narrative elements.
Collaboration spans designers, technical designers, artists, and programmers.Key Responsibilities:
Design missions, game modes, and gameplay systemsCreate, implement, and debug gameplay mechanics in Unreal EngineBuild challenges, combat encounters, objectives, and scripted eventsPresent work,
incorporate feedback, and iterate designsMaintain comprehensive design documentation throughout developmentRequirements:
Experience with visual scripting or scripting languagesStrong understanding of game design fundamentalsExperience implementing gameplay systems within game levelsProficiency with scripting languages and level editorsFamiliarity with consoles and development toolsApply gameplay design, Unreal Engine, scripting, and collaboration skills to create memorable interactive experiences for players worldwide.
📌 Unreal Engine Gameplay Designer (Winnipeg)
🏢 Aquent
📍 Winnipeg