07 Nov
|
UBISOFT ENTERTAINMENT
|
Montreal
07 Nov
UBISOFT ENTERTAINMENT
Montreal
Create animation tools for Ubisoft’s multiplayer experience using Unreal Engine, C++, and C# alongside multidisciplinary game developers.
This Animation Programmer position focuses on tools and systems supporting dynamic, living worlds. You will collaborate across animation, programming, and motion capture disciplines to understand needs and develop solutions. The role also involves sharing animation technology knowledge and supporting robust visual representation.
Key Responsibilities:
- Develop tools and systems for dynamic, living worlds
- Understand team needs and create appropriate solutions
- Combine technical and artistic perspectives
- Monitor developments in animation technologies
- Share knowledge across teams and workflows
Requirements:
- Experience with C++ and C#
- Knowledge of Visual Studio
- Understanding of 3D mathematics
- Experience with rigging, ragdoll physics, and state machines
- Clear communication across multidisciplinary teams
Bring animation tools, systems development, and collaborative communication to Ubisoft’s ambitious Unreal Engine multiplayer project.
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📌 Gameplay Animation Tools Programmer (Montreal)
🏢 UBISOFT ENTERTAINMENT
📍 Montreal