07 Nov
|
Ravenwake Games
|
Vancouver
07 Nov
Ravenwake Games
Vancouver
Shape expressive game characters and cosmetics at Ravenwake Games in Los Angeles using sculpting, modeling, and Unreal Engine 5. Create outfits, pets, and tool skins that represent players.
As a Mid-Level Character Artist, you will interpret concepts and develop assets within technical and design constraints. You will collaborate with Concept, Animation, and Tech Art while supporting Palia’s visual style. The work includes asset creation, implementation, store renders, feedback, estimation, and communication.
Key Responsibilities:
- Interpret concepts while meeting polygon, texture, topology, and metric constraints
- Create outfits, pets, tool skins, and store page renders
- Participate in reviews and exchange feedback across character art
- Collaborate with Concept, Animation,
and Tech Art departments
- Implement assets, estimate work, and communicate project updates
Requirements:
- Three or more years on video game asset production teams
- Shipped AAA game experience
- Strong proportion, anatomy, composition, color theory, and design foundations
- Advanced Maya, Photoshop, ZBrush, Substance Painter, and Unreal Engine 5
- Character pipeline knowledge including sculpting, UVs, textures, materials, and implementation
Bring character pipeline expertise, aesthetic judgment, and team-oriented communication to Ravenwake Games’ Palia cosmetics.
📌 Mid-Level Game Character Artist (Vancouver)
🏢 Ravenwake Games
📍 Vancouver