07 Nov
|
Ubisoft
|
Montreal
Lead 3D systems development in Montréal with GPU profiling and rendering expertise. This permanent, full time position is office-based and on-site. For March of Giants, guide 3D systems development and performance as a 3D Programming Team Lead. Apply programming experience, GPU architecture knowledge, linear algebra, and graphics APIs. Collaborate with art and technical teams while supporting production and improving the engine. Key Responsibilities:
Profile GPU workloads to evaluate rendering needs Implement improvements to the 3D engine Support production with graphics development Resolve graphics bugs across systems Document systems with art and technical teams Requirements:
At least seven years of programming experience Computing degree or equivalent qualification Expertise in GPU architecture and linear algebra Experience with DirectX or Vulkan Expertise in shaders and GPU profiling Bring 3D programming leadership, GPU profiling, and rendering expertise to March of Giants in Montréal.
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📌 3D Programming Team Lead Montréal (Montreal)
🏢 Ubisoft
📍 Montreal