07 Nov
|
Ubisoft
|
Montreal
Ubisoft in Montréal, Québec, is seeking a hands-on Technical Animator to design animation pipelines and improve MotionBuilder tooling with Python.
You will support procedural animation, full-body IK and character customization while aligning animation, rigging, tools and engineering teams through clear documentation and mentoring. This office-based role is in office in Montréal. This is a permanent, full-time position.
📌 Technical Animation Director — Unreal Engine, Montréal (Montreal)
🏢 Ubisoft
📍 Montreal