Ubisoft — 3D Programmer, Assassin’s Creed HEXE — Montréal, Québec, Canada (Montreal)

Ubisoft — 3D Programmer, Assassin’s Creed HEXE — Montréal, Québec, Canada (Montreal)

07 Nov
|
Ubisoft
|
Montreal

07 Nov

Ubisoft

Montreal

Develop and optimise the rendering systems supporting Assassin’s Creed HEXE.

Location: Montréal, Québec, Canada — On-site. Contract: Permanent, full time; office-based. Role ID: REF31929B.

What you will do

- Work on shadows, opaque rendering, post-processing and compute systems.
- Diagnose GPU failures, profile performance and support console-specific rendering and data-generation workflows.

What the studio is looking for

- Relevant computing degree or equivalent and practical modern real-time rendering expertise.
- Console shipping experience, GPU profiling skills and confidence navigating large engine codebases.

Source and dates

- Official source: https://jobs.smartrecruiters.com/Ubisoft2/744000158795589-programmeur-euse-3d-assassin-s-creed-hexe-.
- Employer publication date: October 30, 2026 — release date of the current posting; the original opening date is not provided.
- Availability and details verified: November 3, 2026.
- No separate employer application deadline is displayed. Any AnimaWorker expiry is separate from the employer’s dates.

📌 Ubisoft — 3D Programmer, Assassin’s Creed HEXE — Montréal, Québec, Canada (Montreal)
🏢 Ubisoft
📍 Montreal

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