Procedural Systems Programming Lead (Quebec City)

Procedural Systems Programming Lead (Quebec City)

07 Nov
|
Ubisoft
|
Quebec City

07 Nov

Ubisoft

Quebec City

Lead procedural world-building systems development with C++ and real-time engine knowledge in Anvil Pipeline’s Montréal office. This permanent role is fully in office.
As Procedural Systems Programming Team Lead, you will guide development within Anvil Pipeline. The position requires AAA development-cycle experience, leadership, and prioritisation skills. Procedural tools such as Houdini or UE PCG are advantageous for this work.
Key Responsibilities: Plan milestones and organize development sprints
Allocate work across the programming team
Identify and resolve delivery risks
Develop team members through ongoing guidance
Coordinate with technical and production leadership
Requirements: Experience working through AAA development cycles
Leadership skills supporting procedural systems development
Strong prioritisation skills for planning and delivery
Knowledge of C++ and real-time engines
Houdini or UE PCG procedural tools advantageous
Bring procedural systems leadership, C++, and real-time engine knowledge to Anvil Pipeline’s permanent Montréal programming team.

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📌 Procedural Systems Programming Lead (Quebec City)
🏢 Ubisoft
📍 Quebec City

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