07 Nov
|
Electronic Arts
|
British Columbia
07 Nov
Electronic Arts
British Columbia
Motion capture facial animation at EA Create demands Maya expertise and believable performances for characters across EA Sports and Battlefield.
This experienced animator reports to an Animation Director within EA Create’s Animation team. You will create production animation from motion-capture data while applying facial performance, body mechanics, and character acting knowledge. The work supports creative, technical, narrative, and gameplay objectives.
Key Responsibilities: Create high-quality animation using motion-capture data
Review outsourcing work and provide concise animation notes
Set quality benchmarks for motion-capture retargets
Animate convincing weight, mood, personality, and emotion
Complete revisions within assigned production timelines
Requirements: Minimum seven years’ qualified animation experience
Expert proficiency in Maya and MotionBuilder
Expert proficiency in FACS-based facial rigs
Experience with motion-capture retargeting and shot creation
Ability to work onsite, with hybrid option available
Apply facial animation, motion-capture workflows, and artistic judgment to create memorable game performances at EA Create.
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📌 Senior Facial Animator Motion Capture (British Columbia)
🏢 Electronic Arts
📍 British Columbia