3D Environment Art Lead (Quebec City)

3D Environment Art Lead (Quebec City)

07 Nov
|
Ubisoft
|
Quebec City

07 Nov

Ubisoft

Quebec City

Lead Rainbow Six Siege environment art delivery in Montréal, coordinating modeling, texturing, planning, and asset progress on-site.
This permanent, full time position guides environment modeling and texturing for Rainbow Six Siege maps. You will coordinate artists, review assets, and manage delivery risks. The work connects level art, production, and technical teams to improve workflows and integration.
Key Responsibilities: Plan artists’ workloads across environment art production
Track asset progress, issues, and delivery risks
Review models and textures for visual consistency
Check optimization and integration of delivered assets
Coach team members and improve production workflows
Requirements: Games environment-art experience
Shipped game or equivalent production background
Artist leadership, mentoring, or coordination experience
Strong planning and communication skills
Experience with Jira, Perforce, or comparable tools
Apply your environment art leadership, planning, and communication skills to Rainbow Six Siege map production in Montréal.

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📌 3D Environment Art Lead (Quebec City)
🏢 Ubisoft
📍 Quebec City

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