Character Surfacing Artist: Textures & Shading for Film/VFX (Quebec City)

Character Surfacing Artist: Textures & Shading for Film/VFX (Quebec City)

07 Nov
|
Mikros Animation
|
Quebec City

07 Nov

Mikros Animation

Quebec City

Mikros Animation in Montréal, Québec, Canada is seeking a texture artist to define the finished appearance of animated characters and props. The role focuses on creating textures, materials, UVs and shading networks to align with the project’s visual style.
Ideal candidates bring surfacing experience from film, animation-series or VFX, proficient with Maya/Katana/Substance Painter or Mari, and Arnold, with a robust eye for light and colour.

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📌 Character Surfacing Artist: Textures & Shading for Film/VFX (Quebec City)
🏢 Mikros Animation
📍 Quebec City

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