Senior Combat Game Designer (Quebec City)

Senior Combat Game Designer (Quebec City)

07 Nov
|
Impleo
|
Quebec City

07 Nov

Impleo

Quebec City

Shape For Honor’s multiplayer combat through balancing and systemic design at Ubisoft Montréal. Analyze gameplay systems and refine hero performance for engaging player experiences.
As a Senior Game Designer focused on Combat, you will evolve For Honor’s multiplayer experience through feature development and combat balancing. You will analyze player behaviors, combat data, and interconnected systems while supporting the long-term combat meta. The work connects creative direction with player needs.
Key Responsibilities: Guide combat balancing initiatives with the design team
Analyze multiplayer systems, player behaviors, and combat data
Refine hero abilities, move sets, and gameplay properties
Prototype, implement, and iterate on combat features
Mentor teammates through feedback and knowledge sharing
Requirements: Experience designing and balancing combat systems
Understanding of competitive games and progression systems
Experience prototyping, tuning, and iterating gameplay features
Robust analytical and problem-solving skills
Clear communication and documentation skills
Bring combat balancing, multiplayer analysis, and systemic design expertise to For Honor at Ubisoft Montréal.

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📌 Senior Combat Game Designer (Quebec City)
🏢 Impleo
📍 Quebec City

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