Realtime Animation Engineer - Unreal, C++/C# (On-site) (Quebec City)

Realtime Animation Engineer - Unreal, C++/C# (On-site) (Quebec City)

07 Nov
|
Ubisoft
|
Quebec City

07 Nov

Ubisoft

Quebec City

Ubisoft Montréal is seeking a skilled animation programmer to join a small Unreal Engine multiplayer team. You will build and maintain real-time animation systems and tools in collaboration with animation and mocap teams, ensuring high performance and compatibility on PC and consoles.
The role focuses on advancing rigging, IK and facial animation techniques, optimizing memory use, and investigating procedural approaches to enhance workflows within a rapid, creative studio environment.

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📌 Realtime Animation Engineer - Unreal, C++/C# (On-site) (Quebec City)
🏢 Ubisoft
📍 Quebec City

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