Ubisoft — Animation Programmer — Montréal, Québec, Canada (Quebec City)

Ubisoft — Animation Programmer — Montréal, Québec, Canada (Quebec City)

07 Nov
|
Ubisoft
|
Quebec City

07 Nov

Ubisoft

Quebec City

Develop real-time animation technology for a small Unreal Engine multiplayer team.

Location: Montréal, Québec, Canada — On-site. Permanent, full-time; office-based.

Role ID: REF31795D.

What you will do

Build and maintain animation systems and tools with animation and motion-capture teams.

Optimise performance, memory use and compatibility.

Investigate procedural and physics-based animation techniques and improve workflows.

What the studio is looking for

C++ and C# proficiency, Visual Studio and robust 3D mathematics.

Knowledge of rigs, state machines, ragdolls, inverse kinematics and facial animation.

Clear technical communication and effective multidisciplinary collaboration.

Source and dates

Official source: https://jobs.smartrecruiters.com/Ubisoft2/744000158787019-programmeur-euse-animation.

Employer publication date: October 30, 2026 — release date of the current employer posting; original opening date is not provided.

Availability and details verified: November 1, 2026.

No separate employer application deadline is displayed. Any AnimaWorker expiry is separate from the employer’s dates.

#J-18808-Ljbffr

📌 Ubisoft — Animation Programmer — Montréal, Québec, Canada (Quebec City)
🏢 Ubisoft
📍 Quebec City

Reply to this offer

Impress this employer describing Your skills and abilities, fill out the form below and leave Your personal touch in the presentation letter.

Subscribe to this job alert:

Get the latest job offers by email for: ubisoft — animation programmer — montréal, québec, canada (quebec city) / quebec city

Subscribe to this job alert:

Get the latest job offers by email for: ubisoft — animation programmer — montréal, québec, canada (quebec city) / quebec city