07 Nov
|
Ubisoft
|
Quebec City
07 Nov
Ubisoft
Quebec City
Unreal Engine rendering and frame-performance expertise shape this permanent, full-time Senior 3D Programmer role in Montréal, Québec, Canada. Work on-site in an office-based multiplayer project.
This senior programming role focuses on building reliable, performant Unreal Engine foundations. You will own rendering improvements, profile performance, and create regression safeguards. Collaboration with art, VFX, and tools teams supports streaming, LOD, and reliable engine workflows.
Key Responsibilities: Build stable Unreal Engine foundations for multiplayer development
Own rendering and frame-performance improvements
Profile performance and maintain regression safeguards
Coordinate streaming and LOD with art and VFX teams
Support reliable workflows with tools teams
Requirements: Computing degree or equivalent qualification
At least seven years of programming experience
Professional experience with C++, HLSL, and DirectX
Console optimisation experience
Strong mathematical and collaboration skills
Apply your C++, HLSL, DirectX, and rendering expertise to Unreal Engine multiplayer foundations in Montréal.
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📌 Senior Unreal Engine Rendering Programmer (Quebec City)
🏢 Ubisoft
📍 Quebec City