Generative Tools Technical Art Director (Quebec City)

Generative Tools Technical Art Director (Quebec City)

07 Nov
|
Ubisoft
|
Quebec City

07 Nov

Ubisoft

Quebec City

Connect generative tools with production workflows as a Technical Art Director in Montréal, Québec, working fully in office with art and development teams.
This permanent, full-time position guides practical tool integration for production. You will assess requests, improve workflows, explain technical constraints, and share production practices. The work connects product and development teams with technical art, engines, and generative tools.
Key Responsibilities: Assess production requests from product and development teams
Guide generative tool integration into art-production workflows
Improve practical workflows for production teams
Explain technical constraints clearly across collaborating teams
Share production practices supporting workflow improvements
Requirements: Game, film, VFX, or animation production experience
Familiarity with engines and technical art
Knowledge of generative models and tools
Experience with ComfyUI, Houdini, or comparable node systems
Availability for permanent, full-time, on-site work in Montréal
Apply technical art, generative models, and workflow integration expertise as a Montréal-based Technical Art Director.

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📌 Generative Tools Technical Art Director (Quebec City)
🏢 Ubisoft
📍 Quebec City

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