Senior Progression and Economy Designer (Quebec City)

Senior Progression and Economy Designer (Quebec City)

07 Nov
|
Hellagoodaudio
|
Quebec City

07 Nov

Hellagoodaudio

Quebec City

Design progression systems and virtual economies for Haven Studios’ live service game within a hybrid Montreal studio. Apply analytical thinking and Unreal Engine expertise.
As Senior Game Designer, you will own progression systems, player lifecycle design, and economic health for Haven’s upcoming competitive multiplayer action heist game. You will translate creative goals into structured progression loops, monetization systems, and reward frameworks. Collaboration spans design, production, data, and engineering.
Key Responsibilities: Design progression frameworks, monetization loops, and virtual economies
Model systems using spreadsheets, data tables, and algorithmic logic
Balance rewards, XP curves, drop rates, and economy mechanics




Integrate progression across multiplayer PvE and PvP experiences
Optimize systems using metrics, behavior patterns, and new content
Requirements: Extensive systems or progression design experience
At least one shipped AAA multiplayer live service title
Deep understanding of currencies, monetization, rewards, and incentives
Solid Unreal Engine editor and data table skills
Experience interpreting telemetry, cohorts, and A/B testing data
Bring structured progression design, economic modeling, and data-informed balancing to Haven Studios and PlayStation.

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📌 Senior Progression and Economy Designer (Quebec City)
🏢 Hellagoodaudio
📍 Quebec City

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