07 Nov
|
Ubisoft
|
Canada
Lead 3D systems development in Montréal with GPU profiling and rendering expertise. This permanent, full time position is office-based and on-site.
For March of Giants, guide 3D systems development and performance as a 3D Programming Team Lead. Apply programming experience, GPU architecture knowledge, linear algebra, and graphics APIs. Collaborate with art and technical teams while supporting production and improving the engine.
Key Responsibilities
Profile GPU workloads to evaluate rendering needsImplement improvements to the 3D engineSupport production with graphics developmentResolve graphics bugs across systemsDocument systems with art and technical teamsRequirements:
At least seven years of programming experienceComputing degree or equivalent qualificationExpertise in GPU architecture and linear algebraExperience with DirectX or VulkanExpertise in shaders and GPU profilingBring 3D programming leadership, GPU profiling, and rendering expertise to March of Giants in Montréal.
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📌 3d Programming Team Lead Montréal (Canada)
🏢 Ubisoft
📍 Canada