07 Nov
|
Hellagoodaudio
|
Toronto
07 Nov
Hellagoodaudio
Toronto
Shape PlayStation experiences in Waterloo with TypeScript, client SDK architecture, and cross-platform technical leadership. Build reusable foundations for adaptive customer interactions. As a Staff Software Engineer, you will evolve Sony Interactive Entertainment’s Dynamic Experience Management platform. You will work across composition layers, public APIs, schemas, renderers, and runtime capabilities. The work supports personalization, experimentation, telemetry, accessibility, localization, and platform-specific interactions.
Key Responsibilities
- Define technical direction for the experiences client SDK
- Design composition layers, APIs, schemas, adapters, and renderer contracts
- Build reusable primitives supporting personalization and experimentation
- Establish migration, compatibility, validation, rollback,
and observability patterns
- Mentor engineers and communicate architectural decisions across teams
Requirements:
- Eight-plus years of skilled software engineering experience
- Expert TypeScript or JavaScript and component-framework proficiency
- Strong architecture, API design, versioning, and migration skills
- Experience delivering production client platforms, SDKs, or shared libraries
- Bachelor’s degree or equivalent practical experience Lead TypeScript platform architecture and adaptive experience capabilities for PlayStation across client environments from Sony Interactive Entertainment’s Waterloo team.
📌 Staff Software Engineer TypeScript SDK (Toronto)
🏢 Hellagoodaudio
📍 Toronto