Gameplay Engineer For Bioshock Development (Winnipeg)

Gameplay Engineer For Bioshock Development (Winnipeg)

07 Nov
|
Cloud Chamber
|
Winnipeg

07 Nov

Cloud Chamber

Winnipeg

Become a key player as a Gameplay Engineer at Cloud Chamber, crafting immersive gameplay in the BioShock franchise. Work in collaboration with artists and designers to realize creative ambitions. In this role, you will harness your experience with C/C++ programming and 3D Math to design and implement gameplay features.

Utilizing Unreal

Engine 5, you’ll help create groundbreaking player experiences while addressing technical challenges. Collaborate with design and art for creative execution

- Identify risks and creatively solve technical problems
- Work closely with animation, sound, and engineering teams

📌 Gameplay Engineer For Bioshock Development (Winnipeg)
🏢 Cloud Chamber
📍 Winnipeg

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