Senior Combat Game Designer For Honor (Winnipeg)

Senior Combat Game Designer For Honor (Winnipeg)

07 Nov
|
UBISOFT ENTERTAINMENT
|
Winnipeg

07 Nov

UBISOFT ENTERTAINMENT

Winnipeg

Shape For Honor’s multiplayer combat at Ubisoft Montréal through balancing, systemic design, and gameplay feature development. Analyze systems and refine hero performance.

As a Senior Game Designer, you will evolve For Honor’s combat experience through interconnected gameplay systems. You will assess player behaviors and combat data, tune hero abilities and move sets, and support competitive multiplayer features. Collaboration, mentorship, and clear communication are central to this work.

Key Responsibilities

Guide combat balancing initiatives with the design team

Analyze multiplayer systems, player behaviors, and combat data

Refine hero abilities, move sets, and gameplay properties

Prototype, implement, and iterate on combat adjustments





Communicate balancing goals and design decisions across teams

Requirements

Experience designing and balancing combat systems

Understanding of competitive games and player motivation

Ability to assess performance across interconnected gameplay systems

Solid analytical and gameplay problem-solving skills

Clear communication and documentation skills

Apply combat design, multiplayer analysis, and systemic balancing expertise to For Honor’s evolving player experience at Ubisoft Montréal.

📌 Senior Combat Game Designer For Honor (Winnipeg)
🏢 UBISOFT ENTERTAINMENT
📍 Winnipeg

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