07 Nov
|
Electronic Arts (EA)
|
Winnipeg
07 Nov
Electronic Arts (EA)
Winnipeg
Shape economies, progression, rewards, and rulesets for Electronic Arts experiences using quantitative modeling and large-scale simulation.As a Senior Game Designer, you will create systems that remain reliable under millions of players and creator activity. You will analyze balance through telemetry, KPIs, dashboards, and agent-driven simulations. Your work supports player journeys, creator rewards, and safer participation in creative expression.Key Responsibilities: Own progression, economy, rewards, and rules systemsAnalyze system performance through telemetry and health metricsSimulate player personas, economies, and creator behaviorIdentify systemic risks and provide mitigation plansBuild automated balance and data-validation test suitesRequirements: Eight-plus years of professional game design experienceExperience with probability, statistics, and simulationData skills using Python and SQLExperience defining events and building analytics dashboardsExperience with CI/CD and version-control toolsApply economy design, analytical modeling, and simulation skills to systems serving Electronic Arts players and creators globally.
📌 Senior Game Economy Designer (Winnipeg)
🏢 Electronic Arts (EA)
📍 Winnipeg