07 Nov
|
Stripe
|
Toronto
Stripe is a financial infrastructure platform for businesses. Millions of companies—from the world’s largest enterprises to the most ambitious startups—use Stripe to accept payments, grow their revenue, and accelerate new business opportunities.
Stripe
Terminal helps our users extend their online presence to the physical world at the point of sale (POS) moment. The Terminal team’s mission is to make it as easy for businesses to accept in-person payments as the Stripe API has done for online payments. With Terminal, businesses can unlock in-person payments use cases that are right for their business model—whether it’s creating a superb retail experience, extending their website to a pop-up store, or enabling a mobile point-of-sale at their next event.
Terminal is one of the fastest growing products at Stripe and we are expanding both globally and into new segments and verticals like retail, food and beverage, events, and hospitality.
As a product designer on Terminal, you’ll work closely with the go-to-market, product management, hardware, and engineering teams to envision the future of in-person payments in a range of applications. You’ll deliver excellent product experiences to businesses through the Stripe Dashboard and mobile app, to end users on our readers, and to our partners at marketing events like Stripe Sessions and more. This includes designing new features and systems, improving product quality, and refining our most critical in-person payments experiences.
Design, test and iterate on concepts for Terminal reader software, third party devices, and related dashboards
Prototype user experiences to investigate with stakeholders and end-users and drive internal alignment
Lead design strategy and innovation for in-person payments, pushing the industry forward while balancing user needs with Terminal's strategy and technical requirements
Partner closely with cross functional teams across hardware, software, product,
and engineering
Collaborate with teams across Stripe to craft a seamless user experience
Collaborate with UX research to test, inform, and iterate design decisions before shipping
Collaborate with our design systems teams to leverage and improve templates and components
If you meet these requirements, you are encouraged to apply. The preferred qualifications are a bonus, not a requirement.
Has 10+ years relevant design experience at a product-driven tech company
Has strong craft demonstrated through a portfolio of work including high quality and comprehensive prototypes
Excellent storytelling and presentation skills, including written and verbal communication skills through design deliverables, videos, and written artifacts
Is comfortable approaching code and technical documentation
Are a robust design leader comfortable with bringing your point of view to a team
Has experience setting and managing design priorities through planning and execution
Is an advocate for building highly accessible consumer experiences
This role is available either in an office or a remote location (typically, 35+ miles or 56+ km from a Stripe office).
Office-assigned Stripes spend at least 50% of the time in a given month in their local office or with users. A remote location, in most cases, is defined as being 35 miles (56 kilometers) or more from one of our offices. While you would be welcome to come into the office for team/business meetings, on-sites, meet-ups, and events, our expectation is you would regularly work from home rather than a Stripe office.
Stripe does not cover the cost of relocating to a remote location. For sales roles, the range provided is the role’s On Target Earnings ("OTE") range, meaning that the range includes both the sales commissions/sales bonuses target and annual base salary for the role.
Additional benefits for this role may include: equity, company bonus or sales commissions/bonuses; medical, dental, and vision benefits;
📌 Staff Product Designer, In-Person Payments (Toronto)
🏢 Stripe
📍 Toronto