06 Nov
|
EA SPORTS
|
Canada
Character and costume concept art builds EA SPORTS FC’s visual target through anatomy, clothing, posing, and detailed material rendering. Collaboration shapes production outcomes.
This Concept Artist develops realistic and stylized characters, costumes, and clothing assets across the game’s visual development process. You will create rough sketches, refined line art, rendered illustrations, Directional Packages, accessory details, and material call-outs. Your work helps Art Directors, Character Artists, and 3D artists translate visual ideas into in-game assets.
Key Responsibilities:
- Interpret creative briefs through original character and costume designs
- Create turnarounds, accessory shots, and material call-outs
- Render garments with accurate structural and surface details
- Pose figures dynamically for action and dramatic scenes
- Support Character Art through production cycles and assignments
Requirements:
- Experience designing game characters across development phases
- Solid realistic anatomy and human body fundamentals
- Ability to render fabrics, materials, lighting, weight, and surfaces
- Versatility designing realistic and stylized characters and costumes
- Familiarity with Blender, Maya, Substance Designer, or Marmoset
Bring character design, costume knowledge, anatomy, and rendering precision to the EA SPORTS FC art team.
📌 Game Character and Costume Concept Artist (Canada)
🏢 EA SPORTS
📍 Canada