06 Nov
|
Jobgether
|
Canada
Unreal Engine environment art meets hard-surface modeling in this Canada-based, remote-first 3D Artist contract. Create production-ready assets for a third-person sci-fi action game.
As a 3D Environment Artist, you will shape cohesive game environments through modeling, UV mapping, baking, and PBR texturing. You will create modular assets, props, and environmental set pieces while meeting artistic and technical standards. Collaboration spans art direction, design, animation, and technical art.
Key Responsibilities:
- Execute visual direction within an Unreal Engine production pipeline
- Create hard-surface props and environmental set pieces
- Produce optimized models and materials for real-time rendering
- Apply modeling, UV, baking, and PBR texturing workflows
- Translate concepts into polished, production-ready game assets
Requirements:
- Four or more years of professional industry experience
- High-quality 3D workplace art experience for video games
- Experience creating modular assets within a game engine
- Proficiency with Substance Painter or Substance Designer
- Ability to manage responsibilities independently and respond to feedback
Apply your Unreal Engine, hard-surface, and PBR expertise to build optimized environments for a distinctive sci-fi game.
📌 Senior 3D Environment Artist Unreal (Canada)
🏢 Jobgether
📍 Canada