06 Nov
|
Blackbird Interactive
|
Vancouver
06 Nov
Blackbird Interactive
Vancouver
Create environments for a third-person science-fiction action game built in Unreal Engine.
Location: Canada — Remote; Canadian residence and work eligibility required. Temporary, full time, five-month contract. Vancouver is the studio location; the employer hires only people residing in Canada who can legally work there. Role ID: 7ea43178-9930-4612-849d-a080587b384c.
What you will do
- Build hard-surface props and environment pieces from concepts to final game assets.
- Produce optimised models, materials and modular environment sets.
- Iterate with design, animation and technical art while following visual direction.
What the studio is looking for
- Four or more years of industry experience and strong game environment-art work.
- Modeling, UVs, baking and PBR texturing,
with Substance Painter or Designer.
- Experience implementing modular environments in-engine; foliage sculpting or Unreal PCG are advantages.
Source and dates
- Official source: https://jobs.lever.co/blackbirdinteractive/7ea43178-9930-4612-849d-a080587b384c.
- Employer publication date: October 29, 2026.
- Source spreadsheet addition: November 1, 2026; separate from employer publication.
- Availability and details verified: November 2, 2026.
- No separate employer application deadline is displayed. Any AnimaWorker expiry is separate from the employer’s dates.
📌 Blackbird Interactive — 3D Environment Artist — Five-Month Contract — Canada (Vancouver)
🏢 Blackbird Interactive
📍 Vancouver