Maya Character Rigging Artist (Winnipeg)

Maya Character Rigging Artist (Winnipeg)

06 Nov
|
Untold Studios
|
Winnipeg

06 Nov

Untold Studios

Winnipeg

Maya rigging specialists can design character systems at Untold Studios in Toronto, Ontario, Canada. Create reliable rigs for characters and creatures across creative productions.
As a Rigging Artist, you will design, create, and maintain character and creature rigs in Maya. You will apply anatomy knowledge, scripting, and interface creation while supporting rigging workflows and pipeline development. The position also contributes to technical innovation at Untold Studios.

Key Responsibilities

Design, create, and maintain effective character rigs in MayaSupport rigging workflow and pipeline developmentCollaborate with animators, lighters, modellers, and productionContribute to rigging toolset developmentIncorporate artistic and technical feedback into rig behaviourRequirements:
Valuable knowledge of anatomy for character and creature riggingWorking knowledge of scripting and interface creationAbility to multitask, prioritise, and manage time efficientlyAbility to interpret comments and address feedback constructivelyMust live in and be eligible to work in TorontoApply your Maya, anatomy, scripting, and rigging workflow skills as a Rigging Artist at Untold Studios in Toronto.
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📌 Maya Character Rigging Artist (Winnipeg)
🏢 Untold Studios
📍 Winnipeg

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