06 Nov
|
Electronic Arts
|
Winnipeg
06 Nov
Electronic Arts
Winnipeg
AAA game character modeling anchors this EA SPORTS chance, spanning likeness, anatomy, topology, clothing, and accessories. The role is located in British Columbia.
You will develop characters from initial creation through in-game integration, iteration, polish, and final quality. The work combines high-poly sculpting, game-resolution topology, UV optimization, texture baking, and realistic surface development. Collaboration with Character Art, Animation, Rigging, Technical Art, and Production supports successful in-game results.
Key Responsibilities
Build likenesses, bodies, heads, hair, clothing, and accessoriesCreate high-poly sculpts and game-resolution character topologyDevelop UV layouts, texture maps,
and realistic materialsInterpret limited photography, references, and concept artIterate assets through integration and final qualityRequirements:
2+ years of professional character creation experienceKnowledge of anatomy, proportion, form, and likenessExperience with topology, deformation, rigging, and performanceUnderstanding of clothing construction, folds, and materialsPortfolio includes sculpting, textures, UVs, and finished AAA workBring character modeling, topology, UV, and material skills to polished EA SPORTS game assets.
#J-18808-Ljbffr
📌 Aaa Game Character Modeler Ea Sports (Winnipeg)
🏢 Electronic Arts
📍 Winnipeg