Shape BioShock narrative content as a Senior Writer using Unreal Engine, systemic dialogue, and robust storytelling across the entire game.
Cloud Chamber seeks a Senior Writer to drive narrative content from concept through completion. You will write critical path stories, side content, systemic dialogue, and multidimensional character materials. Collaboration spans design, art, engineering, animation, and audio teams to realize creative ambitions.
Key Responsibilities
Drive narrative content from concept through completionWrite scripts across critical, supporting, and systemic tiersCreate character bios, samples, and casting sidesImplement scripts in Unreal Engine and proprietary toolsParticipate in play sessions and refine writing workflowsRequirements: Seven or more years writing for games or screen mediaTwo to three published fiction works, preferably game creditsExperience with narrative tools or ability to learn quicklyPortfolio demonstrating high-caliber storytelling and constructive revisionsTwo to three writing samples required for interviewBring narrative ownership, game writing expertise, and Unreal Engine skills to Cloud Chamber’s BioShock development team. #J-18808-Ljbffr