Ubisoft — VFX Artist, Assassin’s Creed Invictus — Montréal, Québec, Canada (Montreal)

Ubisoft — VFX Artist, Assassin’s Creed Invictus — Montréal, Québec, Canada (Montreal)

06 Nov
|
Ubisoft
|
Montreal

06 Nov

Ubisoft

Montreal

Create real-time environmental effects for Assassin’s Creed Invictus.

Location: Montréal, Québec, Canada — On-site. Contract: Permanent, full-time; office-based. Role ID: REF31847T.

What you will do

- Develop particle effects and original textures for smoke, fire, water and other elements.
- Integrate and optimise effects in-engine, respond to playtests and resolve technical issues.

What the studio is looking for

- A robust real-time VFX portfolio and understanding of 3D production workflows.
- Knowledge of DCC tools, engines, artistic fundamentals and vector mathematics.

Source and dates

- Official source: https://jobs.smartrecruiters.com/Ubisoft2/744000158762040-artiste-d-effets-speciaux-assassin-s-creed-invictus-
- Employer publication date: October 30, 2026 — release date of the current posting; the original opening date is not provided.
- Availability and details verified: November 3, 2026.
- No separate employer application deadline is displayed. Any AnimaWorker expiry is separate from the employer’s dates.

📌 Ubisoft — VFX Artist, Assassin’s Creed Invictus — Montréal, Québec, Canada (Montreal)
🏢 Ubisoft
📍 Montreal

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