06 Nov
|
EA SPORTS
|
Winnipeg
06 Nov
EA SPORTS
Winnipeg
Shape photorealistic character art for Electronic Arts, combining anatomy, likeness, realistic materials, and game-resolution workflows in British Columbia.
As a Character Artist on the EA SPORTS Characters team, you will create characters for a leading sports entertainment brand. Your work covers realistic skin, hair, clothing, hard-surface materials, headgear, and accessories. You will interpret limited photography, reference material, and concept art while maintaining visual quality for up-to-date sports games.
Key Responsibilities
Build photorealistic character likenesses, heads, and bodiesCreate realistic skin, hair, fabric, and hard-surface materialsProduce textures from scan data, photography,
and referenceDevelop game-resolution topology for animation and deformationImplement feedback across Character Art and Technical ArtRequirements:
Two or more years of professional character creation experienceStrong human anatomy, proportion, form, and likeness knowledgeExperience with PBR texturing and material workflowsExperience using Maya, ZBrush, Photoshop, and Substance PainterPortfolio demonstrating realistic characters, materials, and texture breakdownsBring photorealistic character creation, anatomy knowledge, and material expertise to Electronic Arts sports entertainment experiences.
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📌 Photorealistic Character Artist Ea Sports (Winnipeg)
🏢 EA SPORTS
📍 Winnipeg