06 Nov
|
Electronic Arts (EA)
|
Canada
06 Nov
Electronic Arts (EA)
Canada
Shape economies, progression, rewards, and rulesets for Electronic Arts experiences using quantitative modeling and large-scale simulation.
As a Senior Game Designer, you will create systems that remain stable under millions of players and creator activity. You will analyze balance through telemetry, KPIs, dashboards, and agent-driven simulations. Your work supports player journeys, creator rewards, and safer participation in creative expression.
Key Responsibilities
Own progression, economy, rewards, and rules systemsAnalyze system performance through telemetry and health metricsSimulate player personas, economies, and creator behaviorIdentify systemic risks and provide mitigation plansBuild automated balance and data-validation test suitesRequirements:
Eight-plus years of skilled game design experienceExperience with probability, statistics, and simulationData skills using Python and SQLExperience defining events and building analytics dashboardsExperience with CI/CD and version-control toolsApply economy design, analytical modeling, and simulation skills to systems serving Electronic Arts players and creators globally.
📌 Senior Game Economy Designer (Canada)
🏢 Electronic Arts (EA)
📍 Canada