Photorealistic Character Artist EA SPORTS (Winnipeg)

Photorealistic Character Artist EA SPORTS (Winnipeg)

06 Nov
|
EA SPORTS
|
Winnipeg

06 Nov

EA SPORTS

Winnipeg

Shape photorealistic character art for Electronic Arts, combining anatomy, likeness, realistic materials, and game-resolution workflows in British Columbia.

As a Character Artist on the EA SPORTS Characters team, you will create characters for a leading sports entertainment brand. Your work covers realistic skin, hair, clothing, hard-surface materials, headgear, and accessories. You will interpret limited photography, reference material, and concept art while maintaining visual quality for modern sports games.

Key Responsibilities

Build photorealistic character likenesses, heads, and bodies

Create realistic skin, hair, fabric, and hard-surface materials

Produce textures from scan data, photography, and reference

Develop game-resolution topology for animation and deformation





Implement feedback across Character Art and Technical Art

Requirements

Two or more years of professional character creation experience

Robust human anatomy, proportion, form, and likeness knowledge

Experience with PBR texturing and material workflows

Experience using Maya, ZBrush, Photoshop, and Substance Painter

Portfolio demonstrating realistic characters, materials, and texture breakdowns

Bring photorealistic character creation, anatomy knowledge, and material expertise to Electronic Arts sports entertainment experiences.

📌 Photorealistic Character Artist EA SPORTS (Winnipeg)
🏢 EA SPORTS
📍 Winnipeg

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