06 Nov
|
Jobgether
|
Winnipeg
06 Nov
Jobgether
Winnipeg
Unreal Engine environment art meets hard-surface modeling in this Canada-based, remote-first 3D Artist contract. Create production-ready assets for a third-person sci-fi action game.
As a 3D Environment Artist, you will shape cohesive game environments through modeling, UV mapping, baking, and PBR texturing. You will create modular assets, props, and environmental set pieces while meeting artistic and technical standards. Collaboration spans art direction, design, animation, and technical art.
Key Responsibilities
Execute visual direction within an Unreal Engine production pipeline
Create hard-surface props and environmental set pieces
Produce optimized models and materials for real-time rendering
Apply modeling, UV, baking, and PBR texturing workflows
Translate concepts into polished, production-ready game assets
Requirements
Four or more years of qualified industry experience
High-quality 3D environment art experience for video games
Experience creating modular assets within a game engine
Proficiency with Substance Painter or Substance Designer
Ability to manage responsibilities independently and respond to feedback
Apply your Unreal Engine, hard-surface, and PBR expertise to build optimized environments for a distinctive sci-fi game.
📌 Senior 3D Environment Artist Unreal (Winnipeg)
🏢 Jobgether
📍 Winnipeg