Shape mobile-first UX and UI for Brookhaven, Roblox’s most-visited game, reaching millions of players daily. Work remotely on a six-month contract. As Brookhaven’s first dedicated UX/UI designer, you will own player experience design from first session through long-term play. You will simplify complex menus, improve player flows, and establish foundations with product, game design, art, and engineering teams. The contract may extend or transition full time. Key Responsibilities:
Own Brookhaven’s UX and UI from first session onward Audit interfaces and map core player journeys Prioritize problems using data, feedback, research, and playtesting Create wireframes, prototypes, high-fidelity screens,
and reusable components Measure launches and document consistent UX/UI standards Requirements:
Three-plus years designing shipped games or consumer mobile apps Mobile-first experience with strong information architecture skills Portfolio showing research, flows, wireframes, and polished UI Experience with Roblox Studio, Figma, and prototyping beyond Figma Availability for collaborative hours aligned to EST and PST Bring player research, information architecture, and visual design expertise to Brookhaven’s evolving Roblox experience.