Shape mobile-first UX and UI for Brookhaven, Roblox’s most-visited game, reaching millions of players daily. Work remotely on a six-month contract.
As Brookhaven’s first dedicated UX/UI designer, you will own player experience design from first session through long-term play. You will simplify complex menus, improve player flows, and establish foundations with product, game design, art, and engineering teams. The contract may extend or transition full-time.
Key Responsibilities: Own Brookhaven’s UX and UI from first session onward
Audit interfaces and map core player journeys
Prioritize problems using data, feedback, research, and playtesting
Create wireframes, prototypes, high-fidelity screens, and reusable components
Measure launches and document consistent UX/UI standards
Requirements: Three-plus years designing shipped games or consumer mobile apps
Mobile-first experience with robust information architecture skills
Portfolio showing research, flows, wireframes, and polished UI
Experience with Roblox Studio, Figma, and prototyping beyond Figma
Availability for collaborative hours aligned to EST and PST
Bring player research, information architecture, and visual design expertise to Brookhaven’s evolving Roblox experience.