Technical Art Director - CCTG Imaginarium (Quebec City)

Technical Art Director - CCTG Imaginarium (Quebec City)

05 Nov
|
Ubisoft
|
Quebec City

05 Nov

Ubisoft

Quebec City

Technical Art Director - CCTG Imaginarium

Full time

Contract: Permanent

Work flexibility: Office-based

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

As a Technical Art Director at Ubisoft Montréal in the CCTG Imaginiarum team, you will help production teams integrate generative artificial intelligence into their workflows. You will connect the capabilities of these tools with practical production needs, working closely with Product, Development, and Production teams.

What you’ll do

Serve as a technical resource for generative artificial intelligence tools used by production teams

Track technology developments and contribute to the team’s technical direction

Assess the feasibility of production requests and recommend suitable solutions

Define and share good practices for using generative artificial intelligence

Understand team needs and propose solutions that account for production constraints





Identify workflow improvements and prioritize initiatives by their value and impact

Help users adopt tools and build confidence in using them

Present new tools and share practices across teams

Explain technical concepts clearly to users

Work with Product, Development, and Production teams on integration needs

What you bring to the team

Experience in game, film, visual effects, or animation production , or a related field, including an understanding of deadlines, quality, and performance needs

Familiarity with game engines and technical art workflows; technical art experience is an asset

Experience with generative artificial intelligence tools in production, or a strong interest in applying them to production needs

Knowledge of generative artificial intelligence models and platforms , including open-source and proprietary options and concepts such as LoRA and ControlNet

Experience with ComfyUI, Houdini, or another node-based system

Technical and artistic judgment and the ability to explain complex topics to different audiences

A thoughtful approach to focused initiatives, teamwork, and continuous learning, including when production is under pressure

Experience in a small or mid-sized studio as an asset

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📌 Technical Art Director - CCTG Imaginarium (Quebec City)
🏢 Ubisoft
📍 Quebec City

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