Explore neural rendering and 3DGS research with Huawei Canada as a Researcher on an immediate 12-month contract. Focus on graphics algorithms and mobile optimization.
The Researcher works within Huawei Canada’s Software-Hardware System Optimization Lab. You will study rendering technologies, shaders, and current research while supporting mobile AI and graphics innovation. The work includes algorithm optimization, prototyping, profiling, and collaboration with internal research and development divisions.
Key Responsibilities:
- Research current graphics and rendering algorithms, including 3DGS
- Analyze rendering technologies, shaders, and recent field developments
- Optimize algorithms and pipelines for mobile platforms and chipsets
- Build and profile graphics prototypes across devices and platforms
- Collaborate closely with internal research and development divisions
Requirements:
- Master’s or PhD degree in a related field
- Research or work experience in computer graphics or computer vision
- Knowledge of neural rendering or 3DGS-related fields
- Experience with Vulkan, OpenGL, or DirectX APIs
- Familiarity with graphics pipelines and topics including ray tracing
Apply graphics research, neural rendering knowledge, and mobile optimization skills as Huawei Canada’s contract Researcher.