Senior UX/UI Designer (Brookhaven, 6 Month Contract) (Winnipeg)

Senior UX/UI Designer (Brookhaven, 6 Month Contract) (Winnipeg)

05 Nov
|
Voldex
|
Winnipeg

05 Nov

Voldex

Winnipeg

Brookhaven is the most-visited game in Roblox history, with over 72 billion visits and millions of players exploring its world every day. We’re looking for a Senior UX/UI Designer to help shape how players discover, navigate, and interact with everything Brookhaven has to offer

As our first dedicated UX/UI designer, you’ll play a key role in elevating the player experience—from simplifying complex menus and improving player flows to creating intuitive, mobile-first interfaces

You’ll work closely with our product, game design, art, and engineering teams to turn complex systems into seamless, engaging experiences while helping establish the UX/UI foundations for Brookhaven’s future

This opportunity will begin as a 6-month contract, with the potential to extend or transition into a full-time role

Own Brookhaven’s UI and UX end to end, from a player’s first session to their hundredth

Audit the current UI and map the core player journeys, documenting where players get lost, drop off, or need help

Combine player data, community feedback, competitive research, and playtesting to identify the UX problems worth solving, and prioritize them with the Product Lead

Define Brookhaven’s information hierarchy and player flows, deciding what matters most to players and where it lives

Produce wireframes, annotated flows, and prototypes that art and engineering can build from with confidence

Design high-fidelity screens and reusable UI components with clear rules for layout, hierarchy, and states, partnering with art on final visual style





Partner with engineering through implementation so what ships matches the design intent

Measure the impact of UX changes after launch with analytics, and iterate based on the results

Establish UI and UX standards and documentation so new features ship consistent by default

Tech Stack:

Figma

Roblox Studio

Luau

Snowflake/dbt/Tableau

We offer licences for Claude Code, Codex, and ChatGPT

Benefits

Be an Owner: Participate in Voldex’s stock option program

Share our success: Unlock semi-annual bonuses tied to business and individual performance

Work remotely

Paid time off: Relax and recharge your batteries with flexible PTO (when and how much you take is up to you and your leader to manage)

Invest in yourself: Benefit from our retirement savings plans and education reimbursement program

In-person meet-ups: Participate in conferences and team-building events to get to know your colleagues

Healthcare: Use our competitive healthcare plans from local providers and our generous parental leave policy

If you’re passionate about creating intuitive, player-first experiences, love solving complex design challenges, and want to see your work make an impact on millions of players, we’d love to hear from you!

Shipped mobile-first work,



with a strong grasp of tap targets, thumb reach, small screens, and touch interaction

Solid information architecture skills, with experience organizing complex products into clear, navigable structures

Experience using player data, research, and community feedback to inform design decisions

A portfolio that shows both process (research, player flows, information architecture, wireframes) and polished, high-fidelity UI

Excellent communication and collaboration skills across product, game design, art, and engineering

Ability to work collaborative hours aligned to EST and PST time zones, with a preference for PST

3+ years of experience as a UI/UX or product designer, owning both UX and UI on shipped work in games or consumer mobile apps

Strong visual design skills (layout, hierarchy, typography, iconography) and a clear point of view on UI components

Experience redesigning or untangling an existing, inherited UI on a live product without stopping the team from shipping

Experience in games, particularly live service or mobile free-to-play

Prototyping beyond Figma (e.g. ProtoPie or in-engine)

Hands-on user research experience, such as playtests, usability testing, or surveys

Experience designing for young audiences

Experience building or maintaining a design system or component library

Experience designing UI for Roblox experiences, or familiarity with Roblox-native UI conventions

Hands-on experience with Roblox Studio

Passion for roleplay and social games

#J-18808-Ljbffr

📌 Senior UX/UI Designer (Brookhaven, 6 Month Contract) (Winnipeg)
🏢 Voldex
📍 Winnipeg

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